HOUDINI: Difference between revisions

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It uses a nodal system, to procedurally generate 3D elements, such as Geometries, VDBs, Volumes, Particules ... etc.
It uses a nodal system, to procedurally generate 3D elements, such as Geometries, VDBs, Volumes, Particules ... etc.


{{Infobox Software|nom = Houdini|}}
{{Infobox Software}}


[[wikipedia:Houdini_(software)|Wikipedia Article]]
[[wikipedia:Houdini_(software)|Wikipedia Article]]
== TOP NETWORK ==
=== TOPNET :: What is it ? ===
[[BASIC TOPNET SET-UP]]
=== [[TOP to Deadline|TOP TO DEADLINE]] ===
In a attempt to render FileCache, and Simulations to other Computers.
And to use Wedges on the render farm.
The 2024 ARTFX Promotion (FIVE) found a way to use the TOPNET with Deadline Render-farm.
Here is  a documentation on the process followed to achieve the connection.
[[TOP to Deadline]]
== RESSOURCES ==
Websites with free ressources :
*[https://tokeru.com/cgwiki/ CG WIKI]
*[https://hdbp.io/ HOUDINI BLUEPRINTS]
[[HOUDINI YTB RSC]]

Latest revision as of 12:18, 23 February 2024

Houdini is a 3D VFX Software, developped by SideFX.

It uses a nodal system, to procedurally generate 3D elements, such as Geometries, VDBs, Volumes, Particules ... etc.

HOUDINI
3D Software
Example alt text
Caption displayed below File:Example-serious.jpg
Header defined alone
Data defined alone
All three defined (header, label, data, all with same number)
Label and data defined (label)Label and data defined (data)
Below text

Wikipedia Article

TOP NETWORK[edit | edit source]

TOPNET :: What is it ?[edit | edit source]

BASIC TOPNET SET-UP

TOP TO DEADLINE[edit | edit source]

In a attempt to render FileCache, and Simulations to other Computers. And to use Wedges on the render farm.

The 2024 ARTFX Promotion (FIVE) found a way to use the TOPNET with Deadline Render-farm.

Here is a documentation on the process followed to achieve the connection. TOP to Deadline

RESSOURCES[edit | edit source]

Websites with free ressources :

HOUDINI YTB RSC